The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently undergoing a major engine overhaul to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!
Reminder: This video is of visualizations and is *not* in game! (read more below)
We demonstrate one of the many systems we're focusing on this year now that the ship systems have our undivided attention. Note that before any of these systems are integrated, we'll be releasing our upcoming Sandbox update (see FAQ below) that rebuilds BR's foundation from the ground-up for multiplayer.
Sandbox Update FAQ:
Blockaderunnergame.com
If you've got any questions on Powerlines that were not answered by the video, fire away and we'll answer what we can!
Absolutely fantastic, however I might suggest instead of a standard joint, use of a special broadcasting joint be used, or even a microline conversion for powering low-draw equipment.
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