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The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently undergoing a major engine overhaul to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!

Post news Report RSS 0.58.4 is available!

In today's update we've improved the handling of chunks so they are all properly sent by users despite moderate loss or latency. We have noticed in the tests we've run...

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Download 0.58.4


0.58.4 is available!

In today's update we've improved the handling of chunks so they are all properly sent by users despite moderate loss or latency. We have noticed in the tests we've run that very high loss (>50%) can cause the server to time out if too large of an entity is sent, so be careful!

Zack's also cleared through the master server and revamped its code, should make it easier for us to diagnose problems on the master server's side of things.

Server Settings!

Yesterday with 0.58.2 we had accidentally uploaded it with "lan" set to the default option for servers. With 0.58.4 this has been corrected and now there's a readme.txt in the server folder to aid in setting up a server!

wyUpdate Returns!

wyUpdate has been returned to Blockade Runner to make patching a far less arduous process! Just run wyUpdate.exe in the Blockade Runner folder to check for and receive updates!

We do have an in-game patcher being built, however since wyUpdate does a solid enough job we thought it best that Zack's attention were directed towards the game itself instead for the next few weeks!

Velocity Gauge

Want to know how fast your ship is moving? Now you can with the new velocity indicator when flying your ship!

Rock Monster Doodle

A sketch of Blockade Runner's rock monster alien by Terah!



Changelog

Release Notes - 0.58.4

  • Added readme.txt in the server folder for explanation on the server commands
  • Added wyUpdate.exe in the Blockade Runner folder to allow quick patching of the game
  • Added velocity gauge when piloting a ship
  • Added ping field in the ESC menu of multiplayer
  • Improved in-game chat considerably
  • Improved loading screen
  • Improved command buttons throughout the game
  • Improved popups have proper color and form
  • Improved ESC can be used to close a popup
  • Improved server listing pings should reflect actual player pings (previously was server's ping to the player)
  • Improved right-click can now be used to cycle source in reverse
  • Improved server listings ping was displaying incorrectly (still based of of server's ping atm)
  • Fixed all chunks from a ship should now be properly sent in an internet game (if loss isn't above 50%)
  • Fixed some occurrences of server timeouts
  • Fixed timing out on a server will now exit you out of the session
  • Fixed clicking "refresh" could crash the game

Report bugs in the Bug Reports Thread, and stay tuned for further updates!

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