Bleeding Border is a first person 3d survival horror game in which the player must escape through the top of a monster infested building using his own blood as the only defense mechanism.
The game starts with Zoey, losing blood from a fresh amputated arm, after a scavenge incursion went south and all her team members were killed by the apparently indestructible PaleOnes.
Zoey escaped tanks to a rare genetic mutation that makes her blood act like poison in contact with the PaleOnes bodies(it's a shame that to find that she first had to lose her arm :( )
Bleeding Border is inspired in old school games like ResidentEvil and Silent Hill, adding modern elements of gameplay and aesthetics.
In this game the player needs to hide, run and avoid , and only as the last resource use blood, because as soon as the player hurts himself he will start to bleed, and die if his wounds are not treated in time.
Needless to say is an adventure with a lot of gore and blood filled action.
We are an indi game studio from Uruguay, and this is our first commercial project, we hope to bring you our own version of what horror is.
This update include:
New blood interactions and mechanics.
New stage interactions and mechanics.
Alternative endings (good and bad ending).
New game mode (survival).
New menu interfaces and settings (sound, axis sensibility).
New story docs.
New enemy particle fxs.
New enemy animations.
New stage scares.
New sound fxs.
New languages supported (french, german, italian, russian).
Mac and linux version now availables.
Remade illumination and light bake in all stages.
Depth of field.
Optimized Frame Rate.
IA bugs fixed.
Collision bugs fixed.
Water level frame drop fixed.
Water interaction fixed.
Water color and material fixed.
Added textures and models.
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