Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
A new 64 color shader.
This one works much faster than the previous. The old one gave my old computer 10fps @ 1280x800.. This new one has 200 fps @ 1280x800 on my old computer.. and 300fps on my current.
And now that I finally have it like working somewhat ok.. I feel like: do I want to actually use it? Was this worth the effort? (Also this shader looks kind of weird if texture filtering is on)
Maybe my earlier idea of having different 16 color palettes for each texture was less stressful and more fun...
make it an option for people to play with - like npr quake.
Maybe.. for now I'll just leave it as is.. and start working on some characters, items, or something else than shaders...
GIMMEGIMMEGIMME!