• Register

Bladestar is a sci-fi cinematic action shooter featuring visually rich worlds with potentially endless enemies on each level. Defend the galaxy flying a Manta Starfighter through asteroid, mine, and debris fields. Pilots can switch between three different weapons and collects numerous power-ups battling pirates, rebels, and aliens. Players can customize their pilots with upgrades and collect experience to unlock additional ship customizations.

Key Features

  • Over 50 action packed waves to conquer across 6 worlds.
  • Procedurally generated content means it is never the same game twice.
  • Eight powerful bosses.
  • Customize your play style by learning different pilot skills in the Skill Tree.
  • Over a dozen different enemies and obstacles.
  • Unlockable custom paint schemes.
  • Waves are beaten by collecting items. There are no timers and no need to destroy all the enemies.
  • Unlockable secret level.
  • 36 in game achievements which earn you experience.
  • Multiple endings.
  • Story and Arcade modes.
  • Partial Controller support.

Will you defend the frontier?

Our plan is to make Bladestar the first in a series of games set in this universe.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles


News 2 comments

Hello all, I am one of the two people that make up the indie studio Fair Weather Studios. We would like to introduce all of you to our first project: Bladestar.


With Bladestar we wanted to make a game that used modern game mechanics but still had the feel of really old school shooters, more like Galaga or Space Invaders than anything bullet hell. Also, even though we were an indie development studio, we wanted the project to feel as polished as possible. And after almost a year of hard work we think you will enjoy the result.


Our number one priority was to ensure smooth controls. While good control is important in almost every game, in a reflex oriented game environment every success and death needs to feel earned. We spent a large portion of the early development cycle testing and retesting the control scheme until we got it so it felt right to all of our testers, and worked equally well with a gamepad or with the keyboard. For a player to feel in control you need to give them a good control scheme. On the bright side, our feedback since launch has been overwhelmingly positive regarding the controls, so all the hard work perfecting this paid off.


Our second goal was variety. We wanted to be sure that the game was not an exercise in memorization that you could play with your eyes closed. This meant a series of unique procedural generation systems to dynamically create the enemies on every level. In addition we wanted each overall world to feel unique. We wanted the player to learn enemy patterns as they progressed, so we made sure that later worlds had a mix of new enemies as well as units from earlier levels that would be more familiar. This allowed us to give each world, or set of 10 levels a unique character, while still allowing us to generate a unique experience on each play through. Combined with the solid controls above, the player is really rewarded for their skill as they play as the challenges stay fresh.


Finally, we wanted to create a cinematic feel. As a small studio this was probably the most difficult task. There are three CGI movies in the game (the trailer and two different endings) which were all done in house. Our artists worked very hard to ensure that the effects were bombastic and polished, that the whole thing felt like you were a fighter in a space opera. We spent a considerable amount of money to get professional voice actors to voice the story portion of the game.

Everyone is always proud of their work. In the end I believe we met our goals with this project. We did not re-invent the shooter genre, nor did we intend to. But we did create a solid, slick experience with a throwback feel.

Just the begining

We don't plan on Bladestar being a stand alone title. Since the release we have been hard at work at a strategy game sequel set in the same universe. With luck we can continue to expand the experience for everyone.

Visit our website to see more:

Fair Weather Studios


Sweet artstyle! Put it on my wishlist instantly.

Reply Good karma Bad karma+1 vote

Thanks for Giveaway!

Reply Good karma Bad karma+1 vote


Reply Good karma Bad karma+1 vote

Thanks for Giveaway! ;)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Developer & Publisher
Fair Weather Studios
Send Message
Release date
Game watch
Community Rating



0 votes submitted.

You Say


Ratings closed.

Single Player
Bladestar Arcade
Ancient Frontier
Ancient Frontier Turn Based Strategy

Latest tweets from @fwsgames

ICYMI: In celebration for our Ancient Frontier: Steel Shadows expansion release, We're doing a giveaway in honour t… T.co

15hours ago

With the release of our newest addition to the Ancient Frontier universe, our collection is on sale! Bundle inclu… T.co

Dec 12 2018

RT @JohnBGameHype: @TheLanoline @FWSGames Gamehype.co.uk #AncientFrontier @GameHype_ Play and survive the galactic universe… T.co

Dec 12 2018

RT @NotableReleases: Ancient Frontier: Steel Shadows Humanity thought they were alone in this space RPG. Whoops! "Steel Shadows is a s… T.co

Dec 12 2018

We are delighted to have had Mimi Page compose again for our Studios. This time around for our new release Ancient… T.co

Dec 12 2018

RT @linuxgamecons: Ancient Frontier: Steel Shadows #launches on PC, coming to #Linux Wp.me @FWSGames @steam_gamesT.co

Dec 12 2018

RT @AdsRuizL: Had a fantastic time playing with spaceships, #cinemachine and timeline in #Unity3d to create this trailer for the… T.co

Dec 12 2018

RT @FWSGames: In anticipation for our next expansion release tomorrow (Dec. 11th) of Ancient Frontier: Steel Shadows. We're doin… T.co

Dec 12 2018

Embed Buttons
Link to Bladestar by selecting a button and using the embed code provided more...
387 (2 today)
Last Update
2 members
You may also like
Ancient Frontier
Ancient Frontier Turn Based Strategy
Rogue Invader
Rogue Invader Arcade
Goscurry Arcade
Gunkatana Arcade