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BLACK DAY is a singleplayer shooter game based on infiltration. BLACK DAY allow you to personalize the game experience by setting different variable such as equipment, number and types of enemies… therefore you can design a funny and easy game or set up a hardcore infiltration mission where even farting may result in your death… Release on Steam: 29th september 2017

Post news Report RSS BETA 3 Release: New maps, new weapons and improvements...

2 new maps, 2 new weapons, improvements and fixes...

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Dear Gamers,

Beta 3 is now online!



Two new maps:

Prison: small map 100% close-combat for fast and intence missions.

Natura: Medium map in forest


2 new weapons:M-910: Compact machinegun

SxS: Powerful shotgun



No XP Required option added
As usual other corrections have been made and feedback is always welcomed. Already on BETA 4!
I leave you to discover on your own the complete changelog of this update and as usual i hope this content pleases you all.

[CHANGELOG]
- Add: New map - Prison
- Add: New map - Natura
- Add: New weapon - M-910 (Machinegun)
- Add: New weapon - SxS (Shotgun)
- Add: Restore "No XP required" option in sandbox menu
- Add: Access code memorize in task text
- Improve: Main HUD UI
- Improve: FPP behavior
- Improve: AI combat optimization
- Improve: Dead body detection optimization
- Improve: Shoot animations
- Improve: Lighting rendering (Lost Island)
- Improve: Lighting rendering (Paradise Resort)
- Improve: Lighting rendering (Heaven of Peace)
- Improve: Lighting rendering (Jalh-Ab Desert)
- Improve: AI commander speed movement
- Improve: Chinese translations
- Improve: Reload prone animation with rifle
- Improve: Tanks resistance
- Improve: Reduce M240B recoil
- Improve: Sniper scope UI
- Improve: Helicopter cinematic post-process rendering
- Improve: Switch weapons animations
- Improve: Reload weapons animations
- Improve: Launch drone animation
- Improve: Launch grenade animation
- Improve: Control box mesh in Alarm and Scrambler
- Improve: Camera shake near explosions
- Improve: Dead menu UI
- Improve: Hit effect display
- Tweak: Default Constrast/Luminosity values
- Fix: TPP camera collision if player use ladder
- Fix: Binoculars doesn't save in gear slot
- Fix: Skyline (Conira Castle)
- Fix: Extraction point doesn't found correctly
- Fix: Undesirable hole in russian suit
- Fix: Some default keybindings errors
- Fix: AI detection in daytime
- Fix: Crosshair visible if prone and move
- Fix: Default walkable floor angle
- Fix: Auto exposure doesn't work correctly on Conira Castle
- Fix: Some errors scripts
- Remove: Finish up ladder animation (too bugs)
- Remove: Hits animations

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