It is the year 2100, and a dangerous criminal has infected with a virus the military computer systems around the world.
This virus was created to sabotage military systems and to start a nuclear warheads and ballistic missiles on the world's major cities, then humanity is in danger!
To resolve this crisis, it was created an anti-virus, Bit-Bot, which has the task of identifying and disabling infected groups of memory of various military systems.
The small robot anti-virus will be able to save the humanity?
Hello to all,
our journey continues and we decided to give a more 'commercial' look to the game, making changes to every aspect of the game.
Scenes optimized, improved and cleaned up
the procedural scenarios of the game have been much improved by reclaiming the improper assets, balancing the textures and better choosing the assets for the vegetation.
New GUI experience
The graphical interface of the game has been redone from scratch, from the game to the main menu.
Now the gui has a standard appearance and a much more readable cartoon style!
The gameplay has been optimized and cleaned, with the elimination of superfluous dynamics and with much more fluid and fun elements.
Hello everyone, we have completed the first version of our new procedural engine for the game, with many new features and gameplay improvements.
Hello everyone, we have completed a large gameplay update, with also many visual improvements for the procedural levels.
Hello everyone, using the engine of our previous project was born Bit-Bot, the little warrior robot who will fight against the mad machines.
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