Belladonna is a gothic adventure game, twisted and dark. Take the role of a corpse girl rising from the dead in an abandoned laboratory, and unravel the mysteries concerning your own death and reanimation. After the death of their young child, doctor Wolfram von Trauerschloss and his wife Belladonna are left to deal with the tragedy however they are able. The doctor launches into a dark obsession, devoting his life to the quest of conquering death. The madness spreads and Belladonna is soon dragged into the despair, but the tale takes surprising turns as the dead are brought back to life and the living are not to be trusted.
This week in Belladonna: Movie style posters and dialog trees.
wednesday’s report 12th of march
This week in Belladonna: Technical trickery with character animations and Master Bedroom scene added.
wednesday’s report 5th of mars
What are provocative games? Who do they provoke, and when are they offensive?
i'm not really a good person
The Living Room was created using a 3D render that was then painted over in 2D. This is a new method I'm trying out.
the making of the living room
Brand new concept art, and details about the deranged doctor character.
new villain concept art
An article about the writing of Belladonna - a point-and-click adventure with lots of story to deliver.
ten thoughts on writing adventure games
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.