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The game tells story of a girl that lost her shadow and went in mirkwood on her quest. The character travels at randomly locations and collect various items and power-ups that will help him cope with mirkwood's monsters. As weapons he uses a lantern, and as projectiles - light. In addition, the player can interact with the environment and spend your consumables (keys, coins) for other things (in this game similar to Binding of Isaac and Risk of Rain, which I was inspired).

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