As an Anglo-Saxon king, you start at 700 AD. England is not unified yet, and you can use force, diplomacy, and tactical marriage to subdue your neighbors and expand. You can also go medieval on Vikings.
Our game engine categorizes your every decision and determines what kind of king you are. The categories are: devout, atheist, brutal, sissy, gallant, restrained, aggressive, diplomatic, rich, poor, respected, mocked, helpful, and ignorant.
Our Story Generator will build your adventure based on your type. You will not know in which category you are, so expect surprises during every playthrough.
Every decision has consequences. Most of them you discover just after you decide, but you never know which choice can bite you in your royal bottom years after. Make your decisions carefully. You will decide about taxes, traders, love, trials, economics, and more. Sometimes, you have to choose between the stability of your reign and your conscience.
As King of Wessex, you have one goal - to conquer your neighbors and to unify England. You can use spies, saboteurs, and intrigues to weaken your enemies. Your prestige and resources are crucial when a battle comes.
Build your dynasty. Get married, have children, and don't forget about the heir. Take care of good relationships with your subjects. Otherwise, they will not choose your son as the next king.
Unify England as one powerful kingdom before William the Conqueror does it.
Welcome, Your Majesties!
I hope that managing your kingdoms hasn’t been too exhausting lately and you can spare a few moments to read what we’ve got in store for you this time. By my troth, it’s certainly worth your time.
Here’s a list of the things that have been done:
Eager to know what we’re currently working on? Here it is:
We are back with a brand new dev diary ready to tell you everything about all the stuff coming up!
Another week, another development diary! Read what we've prepared for you.
Another update - we're getting closer. What are you gonna do if there are too many enemies?
We’re okay, and we’ve been hard at work to implement new and updated elements into Be The Ruler. Here’s what we’ve got!
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