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BattleSense is a Third Person Duelling Shooter, featuring unique weapons. Shooting duels are not won by good reactions and aiming alone. Players need to predict their opponent during a battle and adapt to quick changes to come out on top. The time to kill is higher compared to other shooters, which gives more options for counterplay. Suprising your opponents is not enough to defeat them.


In BattleSense, players have access to several Abilities. These are available almost anytime, regardless of equipment. Each of them costs Stamina Points (SP), which limits their usage. SP slowly regenerates over time, when it is not spent on Abilities. In general, Abilities are defensive actions or to help you travel around the arena quicker.


Most weapons are unconventional and have no real world counterpart. They differ greatly in their usage, and their performance in different situations. Each Player can carry up to three different weapons and freely switch them during combat. The rate of fire is lower than in traditional shooter, making the player think more before taking a shot. In addition there are also melee weapons, which in generally do more damage to make up for their range.

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Company Information:

Fast Forward was created by Marvin Serkon. He is a war veteran of World War 3. All products of Fast Forward contain particles, as Marvin has a strong fascination with Particles.

Fast Forward Logo

Fast Forward is in a trade war with Omega Industries, but it is known that the trade war between the two companies only exists, because Marvin Serkon and Balthesar Morgan have a personal feud. It is said that both of them have been on opposite sides in World War 3, and continue the conflict to this day, even though the war has been over for years.

Fast Forward controls the weapons market in the southern hemisphere of the planet.

Fast Forward uses the arenas of BattleSense Entertainment to test out their weapons, before releasing them to the public, ensuring that they function as intended.

CEO Information and History:

Marvin Serkon is the CEO of Fast Forward. He was born on 01.12.2070 in the city. His fathers were both electrical engineers at a space agency, which led to Marvin also pursuing a job as an Electrical Engineer.

When he was 16 years old, Marvin was forced to go to war. To this day, nobody knows exactly what he went through, because he will not talk about the events. What is known is that Balthesar and Marvin met on opposing sides in the war, and something spawned the hatred between the two that time.

Marvin returned from the war, when he was 21 years old. He fought on the losing side. His anger sparked insane tendencies. He created Fast Forward, a company that produces weapons that slowly and painfully kill the opponent through the usage of particles.

Project Particle Lance

Project Particle Lance


The R&D Team at Fast Forward just finished their report for their next weapon "Particle Lance".

Project EMG, the Electro Magnetic Gun

Project EMG, the Electro Magnetic Gun


Wonder how the EMG works? The R&D Team at Fast Forward just finished their report for the first prototype.

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Latest tweets from @battle_sense

This week we are showing the finalized version of the HUD for now. The reworked the bars, and moved the attack info… T.co

Jan 12 2019

For this week, we decided to give you some background to some of the companies present in the game. This week we st… T.co

Jan 5 2019

RT @OdysseyVox: The guys @Battle_Sense BattleSense by Team BattleSense have been working very hard Ow.lyT.co

Jan 4 2019

In line with the rework of the visuals of the weapons, we now also display the Dash End Location. You can use it to… T.co

Dec 29 2018

Over the past two months we have been working on a new map for BattleSense, and today we are proud to show it to yo… T.co

Dec 22 2018

After the EMG Bullets, we gave the Particle Lance attacks a visual rework. Enjoy! #screenshotsaturday #ue4T.co

Dec 16 2018

For this week, we decided to show you the Game Lobby. Here the Host Player can set up the Match and the other Playe… T.co

Dec 8 2018

This week the EMG Bullets got a visual upgrade. Enjoy! #screenshotsaturday #ue4 #indiewatch #indiedev #gamedevT.co

Dec 1 2018

We have never shown our menu design yet. Here is our Keybindings Menu. Our UI Developer had a lot of joy creating i… T.co

Nov 24 2018

We are currently in the process of finalizing the HUD. There are still some art changes for the lower half to come.… T.co

Nov 17 2018

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