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Battle Cry of Freedom, brings brutal real-time first and third person combat set in the 19th Century America, presenting players with the opportunity to re-fight the American Civil War as either the Union or the Confederates. It features a wide range of Troop Types, ranging from the common soldiers to musicians and artillery, all with their own purpose and tasks.

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As the first public alpha Playtest for Over The Top: WWI will start tomorrow and last from the 13th till 14th April 2024, we thought that it might be useful to answer some of your most asked questions.

So lets get right to it!

Q: When will the playtest be?
A: The first alpha Playtest for Over The Top: WWI will start on Saturday the 13th April at 16:00 CET and will end on the 15th April at 06:00 CET.

Q: How do I participate?
A: If you are interested in participating in the Playtest, you can register for it from our Steam Store Page. Once registered, you will be notified once the Playtest starts.

overthetoppage

Q: Will there be Singleplayer?
A: No. This playtest will not feature any Singleplayer. Later playtests will however feature singleplayer. We currently want to test multiplayer.

Q: Will there be more Playtests prior to release?
A: Yes, we plan on hosting several playtest before release of Over The Top: WWI.

Q: What will be in the Playtest?
A: The Playtest will feature Multiplayer with 4 maps. You will be able to test all core features of the game, including Tanks and Machine Guns. However, some items such as uniforms and some features are currently not yet implemented.

Q: How many Servers will there be?
A: We will be hosting an EU and a NA Server.

Q: Will there be bots?
A: Yes, the Servers will have a few bots enabled. Each player joining the Server will also replace a bot. Once enough players have joined the server, there will be no bots.

Q: What is the purpose of the Playtest?
A: The purpose of this test is to find bugs and get feedback on the current gameplay way ahead of the release of Over The Top: WWI. We will also spend special attention on weapon balance and FPS performance.

Q: Will I keep my unlocks after the Playtest?
A: No. All Unlocks will be reset. However, we have multiplied the unlock rate for this playtest, so you will earn them quicker. We might also re-order, remove and add unlocks after the playtest, so keeping them is going to be impossible.

Q: Will there be bugs and performance issues?
A: Yes! There will be bugs and there likely will be performance issues. That is why we are testing. We need to find as many bugs and issues as possible, so that we can fix them.

Q: Where can I report bugs or provide feedback?
A: You can do so on our Discord.




Thank you! We look forward to seeing you on the battlefield very soon!
/Flying Squirrel Entertainment

Over The Top: WWI alpha Playtest

Over The Top: WWI alpha Playtest

News

We are excited to announce that the first public alpha Playtest for Over The Top: WWI will be from the 13th till 14th April 2024!

Over The Top: WWI - Announce Trailer

Over The Top: WWI - Announce Trailer

News

Over The Top: WWI brings brutal real-time third-person multiplayer and singleplayer combat set in the muddy fields of the First World War.

Developer Blog! - Cavalry!

Developer Blog! - Cavalry!

News

Battle Cry of Freedoms 2.0 update adds horses to both the cavalry as well as the Artillery branches.

2.0 Update - Release Date Announcement

2.0 Update - Release Date Announcement

News

Load your muskets and saddle your horses, for the upcoming 2.0 Update for Battle Cry of Freedom will release on the 9th of March 2023. Watch the Teaser...

Post comment Comments  (0 - 10 of 81)
Guest
Guest - - 688,627 comments

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Crighton
Crighton - - 152 comments

Any updates?

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CheezeCrostata
CheezeCrostata - - 356 comments

So, it's effectively Holdfast, but set in the American Civil War and made by the guys that were kicked off the Holdfast team? And no, I'm not trying to be disrespectful, just want to get some reference.

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Copot
Copot - - 1 comments

Hi. Made an account just to reply to this. Bcof is a bit more complex mechanically than holdfast is. Proper shooting ballistics, a way greater variety of weapons, and much more advanced AI to name a few things.

They were not kicked off the Holdfast team though. Rather it's a pretty tragic tale of the end of a friendship. Olaf and Refleax used to be great friends. While Olaf was working on Holdfast with AGS, he was also working on bcof and even sold bcof assets to AGS for use in Holdfast. However, Refleax refused to pay Olaf for the assets which led to the fight and ultimate departure of Olaf from AGS. In doing this, Refleax stole the steam groups for FSE and threatened to sue over a whole bunch of things. In the end, I know FSE got their steam groups back but I'm not sure if payment was ever sent for the purchased assets. Overall it was a bad split of friends over money in the end.

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tommacool
tommacool - - 357 comments

Change name of the game. It's stupid and easy to forget.
Need something more catchy!

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INtense! Staff
INtense! - - 4,099 comments

Super excited - good luck with the launch!

Reply Good karma+3 votes
CreativeOven
CreativeOven - - 166 comments

Nice game , what is it about?

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grizzly1001
grizzly1001 - - 5 comments

This looks excellent keep up the great work!

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DOOMMARINE117
DOOMMARINE117 - - 547 comments

is this single player campaign or just multiplayer?

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lord_olafson Creator
lord_olafson - - 110 comments

If you have any questions, please use our Forums at Fsegames.eu

Just post in one of the Developer Blogs and we will respond to you as fast as possible. Thank you.

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SHORTONSANITY
SHORTONSANITY - - 8 comments

So excited for this game.

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