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Battle of The Atlantic (BotA) is a Real Time Strategy game based in the North Atlantic during World War 2. The game allows the player to play out the battle from the side of the Axis, made up of Italy and Germany and the Allies, made up of Britain’s Royal Navy(RN), USA's United States Navy(USN) and Royal Canadian Navy (HMCN). The player has the opportunity to replay some of the decisive battles of the Atlantic War as well as create there own version of history in a dynamic campaign. I aim to create a historically accurate product without sacrificing fun, this is not designed as an arcade game but a deep strategy game that would push the thinking of both new and Experienced RTS players. The game experience would be centred around a 2d command map showing the Atlantic gaming area complimented by a 3d world which with the aid of static and 'Free' camera positions will enable the player to life a cinematic experience of the action as it plays out in front of them.

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Progress 12/11

Progress 12/11

News

Well This week was going very well, was making good progress until I came across a strange bug with Uscript and Ngui compatibility, where Ngui's reflected...

Lest We forget

Lest We forget

News 1 comment

Lest we Forget The 11th Hour of the 11th Day of the 11th Month is almost up on us. The time when many of us will stand together in silence and reflect...

Progress 06/11

Progress 06/11

News 4 comments

Been another busy week, I still unfortunately don't have a huge amount to show for it since most of the work done has been ‘under the hood'. But Various...

Plot Course System & Prototype

Plot Course System & Prototype

News

This week I've focused almost entirely on tying up the loose ends on the basic plot course waypoint system which is obviously quite a large chunk of the...

Progress...

Progress...

News 2 comments

This week has been quite a frustrating week. With not a huge amount to show for the hours put in…..mainly bug fixing, and you know how it goes…you...

A Bad workman always blames his Tools.....(Pt2)

A Bad workman always blames his Tools.....(Pt2)

Feature

Here is part two of of my article series exsplaining what tools im using to create Battle of the Atlantic. This second part will focus on the Extentions...

This Weeks Progress....

This Weeks Progress....

News

Sorry about no article or news last week, I did post one but had problems uploading it to my front page so it can now be found under ‘Features’ (A...

A Bad Workmen always blames his tools.....Part 1

A Bad Workmen always blames his tools.....Part 1

Feature

So I actually received an email from someone requesting that I do this post sooner rather than later, probably more out of curiosity than anything, but...

Health Probs, Distractions, Bits & Bobs and Can you Help?

Health Probs, Distractions, Bits & Bobs and Can you Help?

News

Ill let you all into a secret. I probably should have held back on adding a profile for this project to Moddb until I felt slightly happier I could definitely...

The Story So Far....

The Story So Far....

News

I started scribbling down my first notes and ideas about the Battle of the Atlantic concept on a cold wet September night last year while on ‘guard...