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Brave Battle: World War II is a FPS Mulplayer developed in the Unity engine. The main focus of the project is to ensure immersion, historical acurracy (weapons, locations, etc.) and try to bring good gameplay. Developed sole. Status: in development.

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Add media Report RSS Volumetric Clouds [WIP]
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Description

A shader that I am developing using raymarching. The light calculations are not very correct but you can already recognize that they are clouds. This running at ~ 6ms without optimizations but does not count much because as I said still need to correct the lighting.
I hope to be able to use it in the game and other projects in the end.