UPDATE: Being the first game that I coded in Java, Baneforge's main class has over 14,000 lines of code using just the base LWJGL libary. This made further development slow to a grinding halt, as it takes me more time to find specific lines than it does to actually type the code. Though I loved the idea of Baneforge, I am now developing a sequel to vampirism called Sands of Osiris.
As my friend and I play and test Baneforge 0.80, we make up some pretty hilarious scenarios to re-enact and realize some new elements that could be changed or added to the game.