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Ballf is a golf like ball game made with our own custom voxel engine. There is a wide variety of courses to play on, everything from Ballf courses to towns or space stations. With our editor you can create your very own custom maps to play on with your friends. Each texture has it's own properties that affect how the ball bounces and rolls. This makes shot placement even more important, as hard surfaces can give your shot extra distance, and soft surfaces like leaves or sand can slow you down. Can you anticipate how the wind and your surroundings will affect the balls trajectory, in order to predict where the ball will land?

Post news Report RSS Update and Editor Trailer

Couple small additions and bug fixes, as well as a trailer that shows off the level editor!

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Greenlight - Thanks to everyone who has supported us already! If you haven't voted yet, but would like to support the development of the game, every vote makes a big difference!

Update

We've updated the demo download again, with a couple additions and fixes. Some of these include adjustment to a few holes locations, as they were found to be confusing or tricky, the first part of a change that adds notifications when you get par/birdie/eagle/etc., the cats now have tails, and a few minor bugs. You can download the update from the download page here on our IndieDB page.

ScreenShot 23 Oct 2015 04 41 47 ScreenShot 23 Oct 2015 04 42 10


(Left) Here's the cats new tails! (Right) Moved hole from upstairs and put it behind the house.


ScreenShot 23 Oct 2015 04 44 02


Demonstration of early notifications addition.


Level Editor Trailer

We've created a short video that shows cuts of a time lapse of a hole being built. It show cases the majority of the tools, and gives a good example of how easily a course can be thrown together.

We've got lots more on the way! More levels, camera improvements, tutorials, etc! Please leave comments and suggestions for further development!

We're still on Greenlight! We're about half way, and each vote makes a substantial difference, so please stop by and vote if you'd like to support the development of our game!

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