Everyone remembers legendary Horadric Cube from Diablo2 - it was a really cool minigame inside of a game.
Inspired by HC - I've implemented something conceptionally similar - a place where we can transmute items and discover different kind of recipes.
Another boss encounter (with cutscene) Im working on for Back To Ashes action-rpg.
Implemented separate equipment parts and working on catacombs area.
Example of NPC voicing and items upgrading system.
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