Multi-genre adventure, where everything is equal: survival, exploration, combat, crafting and skill improvement. - Context-oriented interface. Survival, craft, resource extraction, but no extra buttons. - There are two types of information you can learn about each item: common and secret. The ability to extract the secretinformation depends on the skill of the character. The more important the secret, the higher the skill required. - The growth of the character's skills depends on the player's activity. What skills are used, those are developed.
Multi-genre adventure, where everything is equal: survival, exploration, combat,
crafting and skill improvement.
- Context-oriented interface. Survival, craft, resource extraction, but no extra buttons.
- There are two types of information you can learn about each item: common and secret.
The ability to extract the secret information depends on the skill of the character.
The more important the secret, the higher the skill required.
- The growth of the character's skills depends on the player's activity.
What skills are used, those are developed.