The game (no name yet, "Babylon Project" is provisional) is a RPG ambiented in the ancient mesopotamian cultures. It is a fantasy, not historical, game. Is inspired by the stories of the Anunnakis in the ancient Sumer. The scenery is a map of 100 square kilometers including water. It's a multimision single player game, made with the Epic Games engine, UDK (Unreal Development Kit). And it's being developed in Spain. More info soon.
These are some clothes I've been working on. These clothes are probably 50% of what the game needs. They still need quite a few adjustments, as there is some clipping in some of them. Some are using dynamic clothing, but in order not to ruin performance, NPCs should wear it with moderation (explained in the video). Otherwise, the game is in development, the city has very little detail yet, the sounds are not well adjusted, the clothes and buildings don't have LODs, and there is a lot of work to do.