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Axe, Bow & Staff is a pixel art hybrid combining runner-sidescroller mechanics with RPG elements and zany multiplayer gameplay.

Inspired bygames like Lost Vikings, Adventure Island, Cadilacs and Dinosaurs and Captain Commando, etc, Axe, Bow & Staff evokes the nostalgia of the favorite games of your youth: updated with faster graphics, multi-player replayablilty, and goofy gameplay that's easy to learn but many times harder to master!

Main Features:

    • Rockin' Pixel Art

It's like the 80s married the 90s and they never went away! Axe, Bow, & Staff brings you the best in these pixel art classics-to-be. You saw it here first!

    • Chiptunes Originals

More cheer than you can shake twelve reindeers at in this catchy & original chiptune soundtrack!

    • Bespoke Like a Boss

30+ hand-crafted levels with tons of challenges and fun, fun, fun!

    • Multiple Playthroughs

Have you heard the saying, "A procedurally-generated level is like multiple playthroughs in the bank"? Neither have we, and yet here it is bringing more bang for your buck!

    • A Matrix of Options for Customization

20+ skill upgrades and 70+ items is, like, a really good way to bing-bling your characters. Which makes YOU, like, the equivalent of a fantasy game gangsta.

    • Single Player, Local Multiplayer, Online Multiplayer

You COULD play it all by yourself, comfortably alone in your underwear with a beer hat wrapped around your head, or you could sit there with your so-called friends and play multiplayer locally. Or team-up with online play. Whatever. We support that, too.

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Post comment Comments
koutetsusteel
koutetsusteel - - 10 comments

Why doesn't this game have any comments? It's deceivingly intricate and fun! Check out my Let's Plays of this game to show some fun gameplay. :)

www.youtube.com/user/koutetsusteel

Reply Good karma Bad karma+2 votes
IndieST Creator
IndieST - - 1 comments

Guess most players just come here to download the game and leave :)

Reply Good karma+1 vote
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Latest posts from @clewcatgames

RT @early_melon: 32h before launch, I'm excited and exhausted. The game will be out 8 of June 4pm PDT right here :… T.co

Jun 8 2018

Snow Pine - Programmer's Pixel Art Practice, Day 7 #pixelart T.co

Mar 18 2017

RT @early_melon: Wip, smog animation to give the game more permanence #gamedev #indiedev #pixelart T.co

Mar 18 2017

📷 Snow Pine (in progress), Programmer’s Pixel Art Practice, Day 6 Tmblr.co

Mar 17 2017

📷 Spaceman Restyled - Programmer’s Pixel Art Practice, Day 5 Tmblr.co

Mar 16 2017

📷 Spaceman - Programmer’s Pixel Art Practice, Day 4 Tmblr.co

Mar 15 2017

RT @early_melon: Sorry I've been quiet recently. I'm really busy with the beta debugging, but I'm happy with the recent changes… T.co

Mar 15 2017

RT @Bandygrass: There are many ways to approach making #pixelart trees, but here's one rough example for anyone interested~ #gamedev T.co

Mar 15 2017

📷 Pudding - Programmer’s Pixel Art Practice, Day 3 Tmblr.co

Mar 14 2017