In this short 2.5D arcade/action game, control a giant mutant lizard to eat people, crush cars, and throw things. Spend points on upgrades and new abilities and try to survive an increasingly deadly hail of bullets.
I have decided to officially release this game today, and I wanted to take some time to say a few things about the game.
about this game
People (more than one person, at least) have been asking me about the progress on this game, so I think it's time for another update.
updated controls, and plans for the future!
I recently modified my game to enable me to add translated versions of all the text in the game. All that's needed now is the translations.
localization: help me translate
For anyone interested, I just released the full version as early access on Steam and GameJolt.
steam early access
A couple changes. Most notably, two more monsters. There's also a trailer which is already slightly outdated.
It's been over 7 months since my last update. I should probably write a few things about what I've been up to.
This entry is about a new cutscene I made, and also about why I hate searching for sound effects.
cutscene animation and a funny lesson about sound effects packs
Thanks for helping my game get Greenlit! Here's a gameplay video showing what the game looks like with a toon shader on everything.
toon shading, steam, and a new gameplay video
It’s been about a month since my last post, so I thought I should take some time to say a few things about my game and recent developments before people...
devlog 2017-01-28: slow progress - but some good news -- plus some even better news
I'm updating the demo with some of the latest improvements, and I'm also working on improving the UI graphics.
another year, another devlog...
Hey, everyone -- I just put my game on Greenlight, so go put on your voting pants and get ready to click any and all buttons that have the word "Yes...
greenlight and a new gamelay video and other fun things
Hello, people. It’s been a relatively productive holiday weekend and I have some new stuff to show (I didn’t update the demo though).
It's been a few weeks since my last update. Here's a summary of what I've been up to (Bug fixes, mostly. But there's a few new things to show too). Contains...
Updated the demo with a new enemy type. I also added the project to Steam Greenlight as a concept and I'm looking for feedback.
A link to opt-in for testing the mobile version from Google Play and a few words about the other bits I've been working on.
mobile version alpha testing and other news
Added a couple improvements including two new upgrade types and new button graphics for the upgrades menu.
I just released the first playable build. Includes a single scene made just for the demo, with a brief tutorial at the start.
Control a giant mutant lizard to eat people, stomp cars, and throw things with your mutant tail which has claws for some reason.
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