In this short 2.5D arcade/action game, control a giant mutant lizard to eat people, crush cars, and throw things. Spend points on upgrades and new abilities and try to survive an increasingly deadly hail of bullets.
I have decided to officially release this game today, and I wanted to take some time to say a few things about the game.
A few of the people who played the mobile version have requested special abilities like breathing fire.
People (more than one person, at least) have been asking me about the progress on this game, so I think it's time for another update.
I recently modified my game to enable me to add translated versions of all the text in the game. All that's needed now is the translations.
For anyone interested, I just released the full version as early access on Steam and GameJolt.
A couple changes. Most notably, two more monsters. There's also a trailer which is already slightly outdated.
It's been over 7 months since my last update. I should probably write a few things about what I've been up to.
Hey everybody! I’m back with a shiny new version of the demo featuring target practice mode and a new ability to mess around with.
This entry is about a new cutscene I made, and also about why I hate searching for sound effects.
Thanks for helping my game get Greenlit! Here's a gameplay video showing what the game looks like with a toon shader on everything.
It’s been about a month since my last post, so I thought I should take some time to say a few things about my game and recent developments before people...
I'm updating the demo with some of the latest improvements, and I'm also working on improving the UI graphics.
Hey, everyone -- I just put my game on Greenlight, so go put on your voting pants and get ready to click any and all buttons that have the word "Yes...
Hello, people. It’s been a relatively productive holiday weekend and I have some new stuff to show (I didn’t update the demo though).
It's been a few weeks since my last update. Here's a summary of what I've been up to (Bug fixes, mostly. But there's a few new things to show too). Contains...
Updated the demo with a new enemy type. I also added the project to Steam Greenlight as a concept and I'm looking for feedback.
A link to opt-in for testing the mobile version from Google Play and a few words about the other bits I've been working on.
Added a couple improvements including two new upgrade types and new button graphics for the upgrades menu.
I just released the first playable build. Includes a single scene made just for the demo, with a brief tutorial at the start.
A brief update about my progress so far, and my search for audio clips that don't make me cringe when I listen to them.
Control a giant mutant lizard to eat people, stomp cars, and throw things with your mutant tail which has claws for some reason.