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In this short 2.5D arcade/action game, control a giant mutant lizard to eat people, crush cars, and throw things. Spend points on upgrades and new abilities and try to survive an increasingly deadly hail of bullets.

Test the mobile beta version here: Play.google.com

Features

  • Three Game modes:
    • Story Mode - Play as the lizard and rampage your way through three main levels and two bosses with a few cutscenes along the way. Unlock two other monsters for arcade mode.
    • Arcade Mode - Choose from three monsters and try to survive as long as you can. No bosses. No cutscenes.
    • Practice Mode - Relax and practice your moves without getting shot at. Get a feel for the controls and throw stuff at targets.
  • Three Unique Monsters:
    Each monster has over two dozen animations, plus an IK system to move the character's neck and head (so the monster can look at the annoying jerk who keep shooting it).
  • Upgrades:
    Spend the points that you get from eating people to improve stats like health and armor, and unlock the ability to pick up cars and stomp on things.
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Version 0.8.2

News 1 comment

Hi everyone!

I have another update to talk about before this game leaves early access. A few of the people who played the mobile version have requested special abilities like breathing fire. I hadn't planned on doing that earlier, but it didn't seem like a bad idea to me, so I spent a few weekends adding a new ability for each of the monsters. The special attacks need to be unlocked just like the normal attacks, but they are triggered by holding the secondary attack button for about a second, then aim and release. The special attacks can only be used once every couple of seconds.

beam optimized

fireball optimized

firebreath optimized


I also added a simple little feature, just for the hell of it: Throw and catch someone repeatedly without letting them hit the ground. The more times you catch them, the more points you get. There's not really any point to this, I just figured it would be fun for a couple minutes.

juggling optimized

I plan to take this game out of early access soon, even though it's still a really short game. I think I can make something much better if I start fresh with the things I learned from making this game. I plan to focus on fixing bugs in the next couple weeks and then release the game with the fourth monster and the new location.


Updated Controls, and Plans for the FUTURE!

Updated Controls, and Plans for the FUTURE!

News

People (more than one person, at least) have been asking me about the progress on this game, so I think it's time for another update.

Localization: Help Me Translate

Localization: Help Me Translate

News

I recently modified my game to enable me to add translated versions of all the text in the game. All that's needed now is the translations.

Steam Early Access

Steam Early Access

News

For anyone interested, I just released the full version as early access on Steam and GameJolt.

Update 2018-11-25

Update 2018-11-25

News

A couple changes. Most notably, two more monsters. There's also a trailer which is already slightly outdated.

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Demo -- Attack of the Giant Mutant Lizard 0.7.4 (Windows)

Demo -- Attack of the Giant Mutant Lizard 0.7.4 (Windows)

Demo

This version adds some controller support (Only tested with XBox 360 controller).

Demo -- Attack of the Giant Mutant Lizard 0.7.4 (Mac)

Demo -- Attack of the Giant Mutant Lizard 0.7.4 (Mac)

Demo

This version adds some controller support (Only tested with XBox 360 controller).

Demo -- Attack of the Giant Mutant Lizard 0.7.4 (Linux)

Demo -- Attack of the Giant Mutant Lizard 0.7.4 (Linux)

Demo

This version adds some controller support (Only tested with XBox 360 controller).

Demo -- Attack of the Giant Mutant Lizard 0.7.3 (Mac)

Demo -- Attack of the Giant Mutant Lizard 0.7.3 (Mac)

Demo

Added German translation. Not much else is new for the demo.

Demo -- Attack of the Giant Mutant Lizard 0.7.3 (Linux)

Demo -- Attack of the Giant Mutant Lizard 0.7.3 (Linux)

Demo

Added German translation. Not much else is new for the demo.

Demo -- Attack of the Giant Mutant Lizard 0.7.3 (Windows)

Demo -- Attack of the Giant Mutant Lizard 0.7.3 (Windows)

Demo

Added German translation. Not much else is new for the demo.

Comments
noahm1216
noahm1216

I really enjoyed this. I felt powerful, but not invincible.

The 2 glitches I noticed:

1) sometimes jumping and pressing F to stomp would not allow me to do anything other than move until I jumped and stomped again.

2) a tank got stuck behind a building but was able to shoot at me if it could see me

Would love to see a mode where you have keep a tiny character alive for a time limit or something.

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ExtraMedicated Creator
ExtraMedicated

Thanks for commenting.
I think I can fix that tank problem easily by checking for obstacles between it and the player. The jumping/stomping bug is something I noticed as well, but still haven't figured out why it happens.

I'm not sure I understand what your game mode idea is. Are you suggesting something where you have to defend something like an AI controlled baby monster?

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noahm1216
noahm1216

cool!

and I just meant, One of the little people running around would have health and you have to guard them.

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ExtraMedicated Creator
ExtraMedicated

I don't know how that would fit in the game, but I've been thinking about it for a little while and it could possibly be an interesting little bonus round or something like that.

Reply Good karma+1 vote
HalogenGames
HalogenGames

I have got to say this is a pretty fun game, like it's still early stages but I can see it has a lot of potential! (I played Windows build 3)

A few things that I'm going to comment on:
1. I didn't seem to be able to pick up cars, I'm guessing that's going to be a feature because it would be the main source of ammunition.

2. A lot of the police officers would run to the other side of the road where I couldn't do anything to them, not even the stomp was working, unless I hadn't unlocked what to do there maybe try to make it so everything the player does affects both sides of the road.

3. I'm guessing this is coming in but a lot of special effects to ad feedback would probably be a major selling point on a game like this, like maybe leaving temporary footprints and blood splatters where you kill people.

All in all though this is looking really promising! I can't wait to see how it progresses!

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ExtraMedicated Creator
ExtraMedicated

Thanks for the feedback!
You can pick up cars after you use the strength upgrade in the upgrades menu. At first you can only pick up smaller cars and cop cars. The second level upgrade lets you grab trucks and larger cars as well.
There's also some blood splatter already, but only in some cases (crushed or dropped). That stuff could certainly use some improvement, and I do like the footstep idea, maybe just for stomping or landing though, to add emphasis or whatever.

I'll need to think about what to do about those clever cops staying out of reach. Shouldn't be too hard to fix.

I'm happy to hear you're enjoying it so far.

Reply Good karma+3 votes
HalogenGames
HalogenGames

Okay I must have not been good enough to get to those upgrades, but I'll keep it in mind for when I play in the future.

Oh I also meant to say, a little trick I heard a while back, is people really like it if after you adjust the volume through the in game settings if it plays a little sound so you can figure out how much you've changed it. Just a little creature comfort thing if you feel like incorporating it.

It is a good game to pick up casually and I'm sure it will only get better as you continue!

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ExtraMedicated Creator
ExtraMedicated

The volume thing is a good idea.
I made a note for myself to remember to do that. Right under my note to remind myself to make it so the tanks don't roll over when they hit people, even though that looks hilarious.

Thanks again!

Reply Good karma+2 votes
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Attack of the Giant Mutant Lizard
Platforms
Windows, Mac, Linux, Android
Creator
ExtraMedicated
Engine
Unity
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Style
Genre
Arcade
Theme
Fantasy
Players
Single Player
Project
Indie
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