'aStory' is a game where you inhabit the mind of a character terrified of you. You will explore an environment trying to uncover truths hidden among the lies. To find reality you need to find and release 'him' a character with the ability to see through the deceptions.
It's gone, I'm free. It's only been a day but I feel clear. The rain has ceased and I can hear again. Gone is the presence. I thought at this moment I'd have more to say. I thought having this clarity would allow the ideas to return. But even now I struggle to write this. Despite killing the slug that fed on my brain, my issues still remain. Perhaps even more answers have arised. At least now I don't feel watched. I can hide and sort this shit out in my own time.
The rain is gone and all that remains is the fog. Time has stopped but I still feel pressed for time. I'll lock the door, no one comes in, and no one leaves. Soon I'll know.
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A short talk about our main character 'The Storyteller', and the forth chapter 'aStory about a man'.
A short talk on graphics, and the third chapter 'aStory about colour'.
A short description of gameplay, and the second chapter 'aStory about loneliness'.
A short introduction, and the first chapter 'aStory about nothing'.
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