After a little behind-the-scenes chatter, it has decided that the full modification of Ashura: Dark Reign will be made on Unreal Tournament 2007 instead of Unreal Tournament 2004. But don't fear, UT2004 fans: We plan to release a multiplayer demo on UT2004 sometime between now and when we convert everything to UT2007.
Heres some of the reasons the move has been made.
1.) Single Player maps can stream together with very small loading times.
2.) High detail textures and models.
3.) Better physics using the Havok engine.
4.) Better texture and particle emitter effects.
5.) A much better body and facial rigging system.
6.) Its Next Gen Technology.
7.) Already UT Gamers have already begun the transition to the new engine before its even released by creating assets. (Static meshes, player Models, etc)
8.) Better Bot support and AI.
9.) UT2004 is hard to find for someone who wants to play it, where as UT2007 will be available in all videogame stores and easily accessible.
When ADR is finally released, I'm sure you will agree that the move was the best decision.