In this video you will discover what's behind the scene for making a character. We will show how we create one of the enemies of art and the secret of seasons. the hyena is special, as every parts need to be removable to have a high variety of enemies.
In the beginning of the video, you can see how we model on zBrsuh to make a high poly model.
And then we retoplogize and make the uv to be game ready in Houdini 3d. Next video will be about texturing and importing in Unity.