Concept art by Jean-Baptiste Dessaux
Artillery Royale is a 2D turn based artillery video game for two players.
It’s like Worms Armageddon with updated art inspired from Brawlhalla: Best of both worlds!
I’m a huge fan of those games and I still spend at least an hour per day playing it with friends, today I want to make a combo as much dynamic and fun.
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Finding a name is a very hard task, and for a non-native speaker even harder.
I thought I had something with Chess Battle, it’s distinct, has some meaning and straight forward to spell. Not bad.
Unfortunately on some very early blind play tests people got confused about the name.
Some warned me that they were not good at the chess game and were hopping that the game did not need much chess skill.
Even if at the start, the chess theme sounded great for me, I did not think about that.
A game of chess is hard, and for most people, not even fun to play with. In that way Chess Battle sends a wrong signal about the game. And to be honest, it’s not that much chess related.
So here we are: Chess Battle is now called Artillery Royale!
It's been a long time since I published a video to show you the latest progress. Still an early version played in debug mode, don't worry Progress are...
From the idea, through prototypes, all the way to a playable demo! Let’s see how far we are after 4 months.
These days I’m lucky enough to spent time with a great artist: Jean-Baptiste Dessaux (Jb for short). He is going to work on the graphic side of Chess...
Generating a good random map is a very hard job! I used a bunch of technics to get something interesting (both in term of gameplay but also graphically...
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