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We are a group of individuals that live across the world. The moment we heard about this Unity contest, two weeks ago, we HAD to enter this contest. And within those two weeks we developed: two characters, functional game-play, multi-player, AI, melee system, re-spawn, wall running, and live chat system. This was a serious feat for all of us individuals, a team of 7 people. And the hardest we have ever worked on a game before. We hope you enjoy our game and have a great time checking it out. - Team - Damien Demeter - Darktooth - Animator George Lam - Digital Glass - Programmer Dalton DeBellotte - Dalte89 - FX Arist Brandon Demeter - GenocideCodeRed - Concept Artist Marc McNally - God Gundam - Character artist Brandon Norris - Ecclipse - Character Artist Or Terry - SV - 2D Artist

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welcome, to a whole new bloody adventure where are you're 4 player brawling desires have been answered.

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Hello everyone!
On behalf of the Armor team, I want to say hello to everyone and welcome, to our Indiedb.com webpage and gladly introduce you to, Armor. A new genre of action adventure.

Armor, a bio-armor technology has been discovered by four government elite soldiers who never thought this would happen to them. On a simple mission of infiltration became a nightmare they could never escape.

Their mission was simple... Infiltrate the science laboratory, find the bio-weapon the government sent them to retrieve. Upon coming in contact, little did they know this bio-weapon was a living creature and attacked them. By entangling its prey within its tentacles and muscle, the bio-weapon encased the four elites within itself. Within moments, the alarms within the facility were set off and the guards were sent rushing to the lab.

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