Here I will list the features in Arkanius and the upcoming features I wish to implement into the game.
GAME FEATURES
- Basic attacking, avoiding, etc system.
- Spells and skills system.
- Player-owned housing system with castles, houses, farms, etc.
- Dynamic weather system.
- Pet/familiar system, pets can wander around, be summoned and fight for you.
- A very interactive and deep quest system.
- Chat system with multiple channels, such as world chat, local map chat, etc.
- Friends system.
- Targeting NPCs.
- Inventory and Banks to store items in various towns and villages.
- Skills such as mining, blacksmithing, fishing, etc.
- World and area maps.
- Dungeons, labyrinths, caves and all sorts of weird and wonderful places.
- An in-game manual/guide.
- Paperdolled equipment.
- Many equipment slots.
- Interaction with the world around you such as picking mushrooms and flowers.
- Ability to take resources from the environment such as fruit from trees.
- Active help from GMs via a castle where the currently active GM (King) will be situated.Player trading and partying.
- Nicely developed NPC item dropping system.
- Weapon Enchantments
- Wide range of NPCs from tiny butterflies to huge bosses.
- Critters roaming the land such as butterflies, bugs and such.
- Player-owned customizable ships (you can equip cannons, fishing nets and much more to your ship) and caravans allowing players to also transport party members.
- Players can enter their own ships and caravans and decorate the interior, another customizable private place for the player.