• Register

Experience the immense forests and vast plains of ArkWorld’s ARKA project, occupied by beasts from across time. Use a vast array of tools to build anything from a simple tree-house to massive traps for a herd of migrating Mammoths.

Report RSS How ARKA's visuals have progressed

How ARKA's visuals have progressed over the last 4 weeks.

Posted by on

Not entirely sure how interesting this is but hey, here's how the games visuals have changed over the last 4 weeks.

Here's the progression:


1


Very simple geometry and plenty off ssao. Kind of going for a plasticiny look.


2


Started to get unsure of the style and added some lame looking grass and a couple of higher poly rocks. We still knew we wanted the polys visible but were finding it hard to get the whole thing to gel. The ssao doesn't work all that well with the grass.


3


Here we added a slightly modified version of Unity's EdgeDetectEffectNormals, it picks out the faces and seems to pull it all together.



4


Here's where we are currently at, there's a lot more vegetation which helps a lot. There's no ssao or depth of field now, somehow it looked better without them. There's still lots to do visually, currently we're working on the in game menus and might post about how they're going soon.
Post comment Comments
booman
booman - - 3,651 comments

Very impressive! I like the style, its a mix between toon-shaded and Borderlands comic book style.
Keep up the hard work

Reply Good karma Bad karma+4 votes
xalener
xalener - - 1,605 comments

I kinda like the very first shot. It's like the background paintings in the original Loony Tunes shorts.

Reply Good karma Bad karma+2 votes
ComposerGuy
ComposerGuy - - 118 comments

wow, I really like the 4th screenshot. Very nice light effects.

Reply Good karma Bad karma+2 votes
Cnaff
Cnaff - - 510 comments

Awesome.

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: