Ardent Seas blends modern naval combat with classical RTS gameplay, featuring Aliens, space lasers, and unholy amounts of missiles
Maybe, maybe not.
Ground combat would serve simply to make the capturing and holding of islands a bit more interesting than parking a command ship in the harbor and waiting,
I'm still working on the textures of a ship, once I have done those, I'm going to post an update going into much further detail. What I will say though, is that whether or not this goes in initially will depend entirely on the outcome of our planned kickstarter campaign.