ARANA is a top-down, hack 'n slash attempting to recreate the addictive-ness that I experience with many games today. You fight in premade arenas. Each character having their own Primary and Secondary attacks, as well as stats. There are little details and unlocks galore, so please enjoy! [Music by Eric Matyas: soundimage.org] (Notes about in-progress:) The game is currently almost halfway finished. With decently sized content updates every couple of months. If you have any suguestions/ find any bugs, please bring them to light.
[HOTFIX RELEASE FOR TEXTBOX FREEZING] So what’s new? In short, I’ve begun constructing a single-player campaign with a full story and (hopefully) multiple objectives. There are also multiple weapons for each character, which will be incorporated into the campaign along the line. There’s also been a ton of rebalancing with characters and enemies. I’ve also added and polished up controller support.