The lands of Arafinn are afflicted by a smoldering conflict that outlasts hundreds of generations. When the North fell, Nangrim, home of the Stonebeards, soon got overrun by the invaders. Now - centuries later - it is the player’s quest to discover this forsaken place and reveal the secrets buried in the cold depths of Nangrim.
Return to Nangrim is a first-person fantasy adventure with RPG, survival and puzzle elements. The game involves exploration, research, tool and weapon crafting, epic puzzles and defense strategies in order to unveil the secrets and story of Nangrim.
During his journey, the player will find books written in a runic scripture that provide information, story, and hints. In order to be able to read those books, the player must learn to translate those runes. To do so, he is given hints for example in the form of translated fragments, which over time and with additional research, allow translating the ancient language of the Stonebeards.
Dive into the world of the dwarves and shape 'Return to Nangrim' together with the devs! Become part of the Players Guild, a selected group of testers, that form the game together with us. Take the chance to test the game component-wise and influence the further development with your feedback.
On this journey, we want to go through every aspect and mechanics of the game. We want early feedback on simple things like "Opening Doors" and more complex ones like the "Combat System" or the "Crafting System".
We want to let a wide variety of players from both sides of the spectrum of our target audience (from puzzle dwarves to RPG slasher from the PC Masterrace) test and evaluate mechanics: democratizing the development of a game to some extent. Some of the mechanics will mature and evolve through the guild and make it into the game, and some will be trashed. Some elements will become optional and land in the settings as a checkbox, and some will be removed.
If you are blessed with a high level of creativity, you want to be part of an experimental game dev approach, and, of course, your frustration threshold is relatively high; the Players Guild is for you.
Because we want to create a game that you want to play!
For the every new component, a total of 100 new members are selected from all Guild applicants.
On Christmas Eve, Sycoforge has launched their first interactive storybook entitled: 'Tales of the Stonebeards - The Last Guardian', which is planned...
This article is about how we develop mechanical parts in our game Return to Nangrim. It explains the steps from research to realization and gives insight...
Sycoforge is an elite gaming solution provider located in Zurich, Switzerland. It aims at creating unique gaming experiences for avid gamers. At Sycoforge...
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