In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore. Anodyne is on Steam Greenlight, please vote for it.
Looks pretty good, but wouldnt the X/C buttons feel better if they were lower on the screen? think NES and SEGA joypads ;)
yeah, logically you can press in the top half to hit them. i'll probably move the graphics down to make it appear that way!
Freaking awesome. Need more 2D gaming @_@