Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.
Shelf, floor shelf and fence. Use it as you will but give credit where it's due.
A tip for the floating shelf - sometimes the wall type doesn't look right for the shelf, an example is the Castlebase wall. this is because of the bump mapping, the wall texture 'moves' behind the shelf, so it looks unnatural. A trick i have learned is to experiment. In my CS I have placed Lever_Wall_Mounts behind the shelf, and now it looks like it has been screwed onto the wall, rather than just stuck there
The picture doesn't show you the two other fence pieces or the welder on it's own, but they are in the same style as the one in the picture. Also, I know there is already a fence in the Zimmerman Objects, but it is a full circle of fence. If you want straight fences, feel free to use these instead
You might have to tweak the size in LevelEditor because for some reason I get problems if I scale models in ModelEditor - The same goes for all my models!