I've been getting back to progress on the project,updating engine version and replacing all my previous events and interactions with one more stable. The aim is to get a solid chunk of gameplay done and working towards that with some new mechanics and piecing together the scenes and flow of the game.
Below are some work in progress test's from various sections of the game so far,the house itself is still very much as draft also (started work on a final polished version) and as you can see I'm still experimenting with the visual look of the game and concepts for the menus / title style.