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Our goal is to achieve complexity through simplicity…ironic right? We think many video games, and even board games, tend to make things so complicated in order to make things more interesting and keep players from moving on to a new game. At Simplexity Game Studio, we believe that we can create a fun and lasting game with a simple yet refined set of rules and gameplay. We believe that the greatness of a game isn’t determined by the amount of things involved in the game, but the quality and thought put into what IS in the game. With Amalgam, we tried to create a simple design, with as small a learning curve as possible, and in return giving the players endless strategies and letting their mind and creativity do the rest of the work. We like to (although a bit of a bold statement) think of Amalgam as the ‘Modern Chess’. Of course, we will be ecstatic if Amalgam becomes one tenth as popular as chess, but we are using Chess’ “complexity through simplicity” as our role model.

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