• Register

All In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However! In this two-dimensional side scrolling shooter, action takes place on four separate sides of a large three dimensional rectangular tower. You take control of Allen, tasked to restore a luxury cruise ship and its passengers by activating 'purge-nodes'.It is revealed the problem is the crew and passengers.

Add media RSS HUD Test
Comments
Auth3ntic0
Auth3ntic0

This looks cool! And kinda old-school, which is a big plus from me.

Reply Good karma Bad karma+2 votes
Scav3nger
Scav3nger

Nice work, I like this HUD :D

Reply Good karma Bad karma+3 votes
Murdouken
Murdouken

Looks really good! Well done.

Reply Good karma Bad karma+1 vote
Kyou.
Kyou.

lol music :D sounds fun

Reply Good karma Bad karma+1 vote
Mreaper
Mreaper

Well it looks ok, but I think it looks too much like an FPS HUD.

Reply Good karma Bad karma+2 votes
xXMaNiAcXx
xXMaNiAcXx

Agreed.

Reply Good karma Bad karma+1 vote
Ka-ching
Ka-ching

It does kinda look like a FPS, but it looks cool anyway.

Nice video!! :D

Reply Good karma Bad karma+1 vote
eXeC64
eXeC64

This looks like it's just the default scaleform hud included in the may udk beta. Which part of the hud did you actually make for the mod? Also, what does showing the different debug rendering modes achieve?

The mapping is nice though, I see a lot of potential in the gameplay.

Reply Good karma Bad karma+1 vote
mekose
mekose

Nearly everything about this mod is superb so far. My only suggestion is a form of optimization, right now you have the whole level (rectangle) rendering at once as if it's one giant model. It needs to be cut-up so you render only one side at a time too reduce lag and improve frames.

Reply Good karma Bad karma+2 votes
Maxwell_EG
Maxwell_EG

great work so far! i really love the animations you implemented, though i'm not so sure the color scheme works with the rest of the game.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

NOTE:
The HUD is NOT our final build - in fact it is the default UDK MAY BETA build.

This is NO indication of our final HUD whatsoever.

This is what our current HUD looks like using the UDK May's new Flash Scaleform UI features.

Details
Date
By
zythyl
Duration
Size
768×480
Filename
All_In_A_Day_s_Work_HUD_Test.flv
Options
URL
Embed
Share
New
Add media
Feed
RSS