All In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However! In this two-dimensional side scrolling shooter, action takes place on four separate sides of a large three dimensional rectangular tower. You take control of Allen, tasked to restore a luxury cruise ship and its passengers by activating 'purge-nodes'.It is revealed the problem is the crew and passengers.
The HUD is NOT our final build - in fact it is the default UDK MAY BETA build.
This is NO indication of our final HUD whatsoever.
This is what our current HUD looks like using the UDK May's new Flash Scaleform UI features.