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A single player shooter without a story, only game-play to keep you hooked. No procedural levels or enemy placement. You wont have to wait for the game to finally give you a good run, its all on you. No luck, all skill. Designed with the intent of giving to the player the satisfaction of getting through hard challenging levels. Focus on beating scores or completing specific objectives on each level like finding the holy grail or escaping a prison, your choice. Equipped with weapons that grant you specific abilities like teleportation, slow motion and ricocheting bullets, you will fight against a varied selection of enemy types, learning what weapon works best in what situation.

Post news Report RSS Announcement? Its almost out...

Finishing a game and remembering that I haven't done any marketing stuff yet... got to fix that somehow.

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WHY ANNOUNCING NOW? ITS OUT IN DECEMBER

I guess its the problem of doing a game alone and caring little with marketing until there isn't much else to do with the development of the game and have to change gears to actually marketing the game and let anyone know that this exists.

LETS KEEP IT SIMPLE AND FAST

So first things first, as the release date gets closer I will keep showing off new stuff but I really wanted to just let the game talk by itself for now so I made a small video of what a normal play-through of a level looks like when trying to beat the score objectives.

LATER THERE WILL BE MORE TO COME

I hope you enjoy it, it was a project that did take longer then I expected to complete. I will keep uploading content to make it clearer what more features are in the game.

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