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Part 2D run 'n' gun, part strategy and simulation. Algorithm S3: Star System Sabotage is a game designed to allow players to play through it any way they want, and at whatever pace they choose. Much of the game is randomized: The galaxy, the networks, prizes and even the various names of things are generated uniquely in your specific playthrough. No galaxy is the same.

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Algorithm S3: Star System Sabotage
Algorithm S3: Star System Sabotage
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Algorithm S3: Star System Sabotage
Platforms
Windows, Mac, Linux
Engine
Custom
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Style
Genre
Platformer
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Boxart
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Latest tweets from @codedthose

That's our train level complete. The Magic of #gamedev -- The train is not actually moving. #screenshotsaturdayT.co

Nov 4 2017

No he is not a million ants! #RickandMorty #gamedev #indiegamedev T.co

Oct 11 2017

I find explosions pretty hard to animate, but when they turn out great, it's the best feeling ever. For our up-comi… T.co

Oct 1 2017

Analysis and Overall Geekery Over the Original Crash Bandicoot Trilogy Blog.thosecodedlunatics.com #gamedevT.co

Sep 29 2017

I forgot about our "glitching" effect, when our enemies die. #indiegamedev #gamedev #pixelart #games T.co

Sep 25 2017

I wonder what happens when the timer reaches 0? #indiegame #indiegamedev #gamedev #gaming T.co

Sep 21 2017

FUN FACT: The smoke is made up of 0's and 1's when you dash! #pixelart #gamedev #indiegame #videogames T.co

Sep 20 2017

RT @HyperMegaPixel: I don't know what I'm doing. #gamedev #unity3d #indiedev #indiegame T.co

Sep 17 2017

Still crazy to see how far your game has progressed. #indiedev #gamedev #progress T.co

Sep 17 2017

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