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Play as the Five Members of the Fourth Squadron and shape your own path in a handcrafted world, with unique characters and battle your foes using the game Adaptive Turn Based Combat System.

Post feature Report RSS Alder Forge (Anima Latent Skills)

The Alder Forge update 0.8.19 has just been released with a new feature for combat. The Latent Anima Skills.

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Feature Introduction:

Each character in your party will have an Anima gauge that charges during combat, the moment it reaches 100% you will be able to execute an Anima Latent Skill. These supercharged attacks inflict heavy damage and will surely help you in your battles.

Video: Preview of the Anima Latent Skill of Fiona/Mirabelle/Adriel

Q&A

  • How does the Anima Gauge charge?
  • The Anima gauge charges when you inflict or receive damage. The Latent Anima Skill doesn't require any MP or consumable to be used.
  • Is the Anima Latent Skill damage physical or magical?
  • The Anima Latent Skill combines both your magical and physical stats and inflicts damage on both your enemies' physical and magical defense plus a multiplier.
  • Is there a way to charge the Anima gauge quickly?
  • There are two ways to get a bonus charge :

    • A: By switching to "Aggressive Mode" the Anima Gauge will charge faster, the UI will show you that when you Switch/Adapt Combat Mode. (Careful though, when you switch to "Defensive Mode" the Anima charges at a slower rate).
    • B: When you use a skill that inflicts critical damage on your enemies.
  • Does the Anima gauge reset after the combat ends?
  • No! The bar keeps its current percentage after the battle ends, you flee, or even if the character dies. You can use this to your advantage. For example, you can charge the Anima gauge for all your attack party before getting into a boss fight.
  • How can I keep track of my Anima gauge during and outside a battle?
  • During a battle you will see a new UI part added to the left, this UI includes the progress bar, the percentage, and it will change and start pulsing when it's filled while showing the key combinations to execute. While exploring on the other hand you can open the camp menu and you will notice the additional element added to each character (The same line as strength/weakness.)

Klaus using his chain Gunslinger Skill (Chapter 2)

Cassandra using her all-in ice based element skill attack (Chapter 1)

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