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Ancient Shadows is the fourth expansion for space strategy game AI War: Fleet Command. It introduces champions: These modular behemoths can be upgraded, gain EXP, and lend powerful aid to your main forces. But champions possess a unique power that sets them even further apart from other units: they can explore entirely new parts of the galaxy where the AI cannot reach. Splinter factions of humans, zenith, neinzul, and spire all dwell in those backwater nebulae. Some are hiding. Some are plotting. Some have gone totally insane. It is there, in the shadows, that your champion can find relics from the ancient race which constructed it. What power awaits? At what cost?

Report RSS AI War Beta 5.087 "Brawl Royale" Released

AI War Beta 5.087 "Brawl Royale" adds last main nebula scenario of AS expansion, largest champion hull size, and bug fixes.

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This one
contains the last new content that was part of the original promise in the Ancient Shadows expansion, namely the last "main" nebula scenario (which is where I got the release name, it's pretty intense) and the largest champion hull size. There's still other things I may add over the next few weeks (modular fortress versions of some champion modules, some more active-use abilities for the champions, maybe more scenarios, etc), but that's it for the publicly released features list when we opened up preorders. I've still got to close up the loophole that allows duplicate scenarios within one game, but I'm waiting until I'm sure all the scenarios for 6.0 are defined before doing that.


Fixed a few bugs too, but was focused on the scenario so not much else got done. More of the usual smaller-but-more-numerous-changes updates to come soon :)

Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.

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