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In a world where reality blends with dreams, an ancient revolting and unmentionable evil has woken up, bringing with it death and chaos. Only courage, force and steel can bring back order. Age of Barbarian is a side scrolling game that mixes many different elements together: Role Play Game, Platform and Hack'n Slash. It takes, reconsiders and amplifies the original concept of games such as Moonstone and the Barbarian series, mixing in elements from Prince of Persia. Aside from the battles, there are zones to explore, traps to avoid and even small riddles to solve. Age of Barbarian is strongly inspired by Robert E. Howard's world of Conan and its representation by the great illustrator Frank Frazetta and has an added splash of horror.

Post news Report RSS Age of Barbarian Extended Cut - current status (update #4#)

So summing up, we can say that we are around 65% of the overall development, so we can say that the release date moved forward to 1st quarter of 2016, we don't know when exactly, but we are very happy about the quality of work done until now, so we'll keep it up.

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Age of Barbarian Extended Cut - current status (update #4#)


Hi Barbarians!
Here another update about the current status of the game.

  • Combat system: As mentioned before now you can dodge high and low attacks, moreover we added a new and very important feature, the roll technique, which allows the player‍'​s character to roll away or towards the opponent, during a roll, you are 100% invincible to enemies attack. This latest feature, as you can imagine, make the combat system much more deep and fun.

  • Enemies: In addition to adding new enemies, we are trying to characterize, as much as possible, the behavior of the enemies. For example: the Apeman are not very hard to kill, but because their extreme agility are not easy to hit, moreover they tend to attack in groups.

  • Blood & Gore: Age of Barbarian EX is now much more gory and violent than the original version, you can kill enemies in many different ways, there are a lot of new death animation very carefully represented in all their brutality. So you will see guts spread on the floor, blood pumped out from the wounds, bones visible through the gashes, and so on.

So summing up, we can say that we are around 65% of the overall development, so we can say that the release date moved forward to 1st quarter of 2016, we don't know when exactly, but we are very happy about the quality of work done until now, so we'll keep it up.


Thank you guys for all your support, Please continue to share and tell others about our game!
Stay tuned!

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