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Imagine a world where the villages of humans were scattered along mountaintops, and the world below was completely blocked off by an impassible wall of clouds. In a world like that, advancements in air travel would precede both land and sea. This is the kind of world that Aero Empire is set in. In this world, the player can rise through the ranks, from a lowly gunner manning a turret aboard an airship to the commander of several airships, ordering the crew of your own airship and the captains of the airships in your squad. Aero Empire is a cross-genre game, incorporating elements of role-playing games, shooters, flight simulators, and squad combat. Production on the game started November 25th, 2008, and is scheduled to release by the end of 2010, and a potential sequel focusing on nation management may come later. The single player version will be free to download and play, with no restrictions.

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cortez666
cortez666

Will the background move? This would look pretty awesome.

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terra0nova Author
terra0nova

Yes, the background moves - it's an in game render of the current settings, and the light source/moon can move (options?) and the airship currently moves slowly in the wind. When I add clouds, those will move as well.

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Wolfhound3596
Wolfhound3596

Of couse anything made by you guys would be awwesome

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Mr.Walrus
Mr.Walrus

Looking great :D

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Desertfox287
Desertfox287

not bad, not bad

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InebriaticXP
InebriaticXP

Pretty goddamn awesome, but a small flaw I noticed in the test download. Based on the way the turbine is spinning, the airship is flying backward.

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Description

This screenshot shows the beginning of the main menu for Aero Empire. It uses Irrlicht's default menu skin, so it doesn't look pretty (we'll need an artist to fix it up), but it is functional. All of the settings and checkboxes shown in the video options tab work - clicking them enables and disables effects which change the background rendering so you can see its effect. Checkboxes for effects that do not work on your computer are grayed out and not clickable.