Adventurebatch... Probably the first ever indie role-playing adventure game completely developed in batch language. The game is 100% text based, and has fully working fighting-, levelling-, weapon-, armor- and moneysystem. I develop this in my spare time, so please be patient for next releases. Ideas, improvements and suggestions greatly appreciated.
The fighting system.
It uses your attack bonus, your defense bonus, hp, and the same of the enemy, mixes it all together in a calculator and outputs a state-of-the-art text battle!
looks cool
*This has been changed*