Adventurebatch... Probably the first ever indie role-playing adventure game completely developed in batch language. The game is 100% text based, and has fully working fighting-, levelling-, weapon-, armor- and moneysystem. I develop this in my spare time, so please be patient for next releases. Ideas, improvements and suggestions greatly appreciated.
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The fighting system.
It uses your attack bonus, your defense bonus, hp, and the same of the enemy, mixes it all together in a calculator and outputs a state-of-the-art text battle!
looks cool
*This has been changed*