Client patch v2.01.1 -> v2.01.2.
Aces High II by HiTech Creations - client patch v2.01.1 -> v2.01.2
Patch 2 Changes
======================
Aircraft structural G limits now working at the intended levels.
Fixed a bug in the Spit IX and Spit XIV that would cause a crash when loading
250lb bombs.
Made an aesthetic design change to the instruments on the B-24 and Ki-84.
Stiffened the suspension on the T-34.
Increased the airspeed limitation on the B-24 nosegear.
Changed the roll rate on the Ki-84.
Changed the vertical stabilizer incidence on the Il-2.
Me 163 landing skid now works again.
Bombs and rockets were still initializing killshooter against vehicles.
Vehicles no longer occillate while trying to hold a heading.
Dampened an oscillation that occurred in the B-24 on autopilot speed mode.
B-24 2000 lb loadout now loads the correct number of bombs.
Fixed some problems with bullet holes remaining after their parent object was
destroyed on the Ki-84, 202, 205, and Ki-61.
Tank turret shadows now display correctly.
Changed the front canopy rail position on the Ki-84.
Fixed a display bug in the B-17 landing gear.
SBD aileron trim indicator now works.
Moved the plane position in the hangar to give a better view of convergence
settings.
Fixed a bug that caused the T-34 that caused it to sink deep into the terrain
when its tracks were destroyed.
Other player's vehicles will now always sit on the terrain at the correct
level.
You can now see the track animation on other players vehicles.
Fixed a horizon display problem that caused some blockiness to appear at the
edges of your screeen.
Icons no longer have a halo around them when a cloud is in the background.
Changed the alt tab minimizing function to try and alleviate some problems that
certain systems were having.
Fixed a problem with software vertex processing that caused some display
abnormalities.
Fixed some drone damage problems with guns and fuel tanks.
Fixed a bug that was causing tank treads to be visible through small hills.
Changed the default bombsight mode in offline play.
Changed the water color in non-animated mode.
Fixed a bug that caused a fire to display on repaired buildings.
Fixed a bug in armored terrain objects that let blast damage bypass the armor.
Ar 234 guns now appear to fire in the correct direction when viewed from
another plane.
Convoys, trains and barge objects now disappear correctly when destroyed.
Added secondary explosions when terrain objects are destroyed.
Fixed a bug that was causing exposed retractable tailwheels to not disappear
when destroyed.
Changed the default head position on the Ki-84