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A retro point-and-click puzzle adventure game, similar to classic Sierra titles like King's Quest. Featuring hand-drawn pixel art backgrounds and fully rotoscoped animation.

Post news Report RSS Rite of Passage Kickstarter launch

Rite of Passage is a retro, point-and-click puzzle adventure game featuring hand-drawn pixel art backgrounds and fully rotoscoped animations.

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Rite of Passage is an old-school point-and-click puzzle-solving adventure game in the vein of King's Quest, Day of the Tentacle, and Monkey Island (or many similar Sierra and LucasArts SCUMM games), with a hint of the animation style of the great Eric Chahi's Out of this World series.

It's a story about a man losing his way, facing the consequences of his decisions, and discovering who he is in the process.

The game features fully hand-drawn and hand-animated reto pixel graphics. We filmed a professional actor to create smooth, high-quality rotoscoped animations.

We plan to release the game in episodes, with each episode being sort of like an act in a play... telling a self-contained section of the adventure, but with all the acts coming together to build the complete story. We will release initially on Steam, for PC, and eventually port to Mac and Linux. For those interested in a DRM-free option, we will also offer direct download of each episode upon release. If all goes well, we hope to release the game for mobile platforms shortly thereafter.

We're also looking to be doing a Reddit AMA in the near future, so keep an eye out for that!

Check us out on kickstarter too: Kickstarter.com

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krisroten
krisroten - - 2 comments

I love the aesthetic of this game! The fact that everything is hand drawn makes the art so much more impressive as well. I think it has a pretty interesting premise, so I'm definitely going to become a backer as soon as I can. It seems like a ton of really unique indies are popping up recently. Another one that I found recently is Nova Nukers. It's a competitive multiplayer that I'm really interested in trying out because of it's unique spherical stage design. I've never seen another multiplayer use that kind of design, so I'm curious to see how it's going to handle during gameplay.

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StrandedSail Author
StrandedSail - - 2 comments

thanks for the kind words

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StrandedSail Author
StrandedSail - - 2 comments

Totally revamped our kickstarter campaign. Check it out!

Reply Good karma+1 vote
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