The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
This game is a 2D Platformer / Sidescroller pixel art'ish game. Currently there is no story, only that the levels play out firstly in a cave, then a forest and then finally the castle where some magical will happen.
Game features:
Update 5:
Drop hearts from enemies
Make the player blink when taking damage and a small immunity to damage timer, so the health wont deplete very fast
Destroyable boxes that you can run through by holding down "S"
"Fixed" player gravity, ie put the gravity on the rigidbody to 2,03 which is roughly the same as -20 gravity in the physics2D inspector window
Drew a jump sprite
Made respawning work
fixed annoying bugs
Enemies:
A jumping blob
A flying bat
A charging spider
Obstacles:
Spikes
Destroyable boxes
Tiles so far:
Earth tiles
Background stone tiles
Character:
A knight
Weapons:
A crossbow