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An adventurer with a yearning to explore the inaccessible, misty world of magic hears a tale of a door that opens onto that world, located in a lost city. She embarks on a journey through desolate and dangerous places to discover this city and its door, and enter the mist-world.

Post news Report RSS A Long Walk

In which difficulties persist but work is done; art for a scene in a cutscene is completed; and that art is used to build the cutscene itself.

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Greetings and salutations!

This week's screenshot shows the (possibly work-in-progress) first scene to the level five cutscene:

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My previously-mentioned difficulties persisted into the week just past, I'm sorry to say. However, and as shown above, a bit of work did nevertheless get done--and perhaps a little bit more than in the week before:

To start with, I completed the art for the first scene of the level-five cutscene. There was only a little remaining to be done, and so the work went fairly swiftly, as I recall.

With that complete, I set about building the scene itself in the cutscene editor.

This was a trickier piece of work: there were questions in my mind as to how best to depict the action of the scene.

In the end I somewhat settled on having it be as shown: only somewhat representational, with no depiction of floor or ceiling and flatter lighting than would strictly be accurate. The effect, I hope, is that the scene feels like the character is almost drifting through it, passing by but not greatly heeding much of the scenery.

I'm not quite confident in it, I'll confess--for one, my continuing difficulties have me perhaps not at my best. Still, I think that I like it.

As it stands, there's a little more work yet to be done: music and sound have yet to be added.

That then is all for this week--stay well, and thank you for reading! ^_^

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