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9.03m is a short, first person, art/empathy game for the PC, created by Space Budgie. The game draws upon the disaster that affected many people in Japan in 2011, the tsunami caused by the Tōhoku earthquake. It aims to remember those who passed away in the tsunami as individuals, as opposed to numerical data often found in news articles. Based on Baker Beach, in San Francisco, you must navigate the beach, picking up objects that have washed ashore, in search of butterflies. Half of all received Space Budgie royalties go to Aid For Japan (www.aidforjapan.org.uk), a charity that helps children who lost their parents in the tsunami. The other half goes to Redr (www.redr.org.uk) a charity that helps in disaster scenarios. 9.03mはアートスタイルの短編、ファーストパーソンのパソコン用ゲームです。 このゲームは2011年3月11日、東北地方太平洋沖地震によって発生した津波をもとに作られました。 津波によって被害にあった方、犠牲になった方を新聞やニュース等で見る数字 としてだけでなく個々に追悼したいというのが本来の目的です。 ゲームプレイではゲーム中にでてくる蝶々を探し、ゲームを進めてください。 ゲームの売り上げの半分はAid For Japan という津波で親を亡くした孤児を支援するチャリティー団体へ寄付されます。

Post news Report RSS Scotsman Games Articles on 9.03m

Two wonderful articles on 9.03m, detailing some of the background behind it's creation and more.

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Hello everyone,

Here are two articles listed on the Scotsman website. Both articles discuss 9.03m and the background being its creation plus a little bit more about the events of the tsunami.

Scotsman Games Senior Reporter, Martyn McLaughlin wrote an article found here: Scotsman.com

"The entire experience lasts a little under a quarter hour, but it will linger in the mind for long after." - Martyn McLaughlin

University of Abertay, Dundee Games Design Lecturer Dayna Galloway also wrote a piece, found here: Scotsman.com

"9.03m is an experience that resonated with me profoundly" - Dayna Galloway

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